Happy Meal's "Inside Out 2" Mobile Game
My main responsibilities for this program was 3D modeling and texture optimization. I was tasked of bringing the 2D vector illustrations of the pinball games into 3D versions that allow for ball physics to work. Below are the gameplay demos of the experience! 
Below are the wireframe views of the 3D pinball models. I also packed and optimize the textures into formats useful for development team. I had to create mesh colliders for the metal ramps and test collision zones where the ball might get stuck.